fredag 8. mai 2009

It is easier to forgive an enemy than to forgive a friend. - William Blake

Ok, in contrast to what most people would expect, I want the main antagonist to be only scarcely known. The sub antagonist is going to seem like the real antagonist for most of the movie while the real antagonist remains more like a legend. Put into the grand part of the plot which develops in such a way it is really hard to forsee, but various clues are left which points towards the possibility, but this is something the crowd won’t have time to figure for themselves, if nothing the evidence I place here and there will mislead them to another theory.

I guess you could say throughout the years the antagonists have varied in terms of class. Most of the time they find themselves in a support role to the main antagonist himself, like the funny sidekick in cartoons or a guardian in more ‘realistic’ films. That aside, they seem to in most cases have little significance. They vary a great deal on importance, but most of the time they are fairly insignificant, which is a shame.

I am going to twist things around a bit, so here is my on the spot creation of a sub antagonist

Name – Silvanis

Race – Human

Traits – Exceptional combat skills, has a high governmental ranking with connections to various other important plot related reaches. Known as a rather blunt, yet silent character. Most who defy his orders do not realize that they are already dead, or in other words, just were killed by something too quick for them to understand.

Plot Relation - Seen as the main stringer of events which keeps the infrastructure between corruption and competition breathing. Competition is encouraged as something which will keep the survival of the fittest theme going. This means that anything from region despots to gangs to politicians are encouraged to show they can grow more income than competitors and have a stronger control on things during that same time. This of course reflects very negatively on the lower class as their livelihood is constantly raided, pillaged and even burnt down from times to times. What it does however accumulate towards is an incredible income which most of it is used to fund a truly fearsome military. Silvanis just happens to be the commanding general, but also in plot related terms, all ends end up pointing towards him until the plot relations which come shortly after that confrontation. There is a reason for funding the military which comes close to the lines of what Stalin did during the warm-up to WWII. This was of course converting a free to capture country into a massive military stronghold by extreme means. Sparked tensions with the neighbors and several other threats are pointers towards why the nation was so obsessed by their military proves, yet an architectural project which relates to a deity plot which will be shown when I get details of the story posted will also be part of the nation’s power.

A ruthless general who has no level of hesitation, but who mixes that with quite impressive displays of tactical grasp and personal commitment. He always seem to be able to mastermind a counterattack to any infiltration plan and although he is not paranoid, he demands quite an extreme level of observation and foresight on a nationwide level. He is scary to say the least in the way which he acts, but he never resorts to unneeded aggression. Mind you this does not mean he tolerates disobedience on any level. Known for killing people before they have a chance to realize that their situation is reversible, but also someone who is willing to make great population sacrifices to stop any attempt at insurrection.
He develops a tie to the protagonists quite early on as they try to escape one of the ‘purges’. This is basically a large scale slaughter as the result of rebellious whispers. They get a glimpse of his character during that and the visuals will have to be incredible. However, they will never develop much of a personal relationship towards each other, but more of a cat and mice observation. They get into trouble, they escape leaving some damage.

What is important is to in the end leave something intensified on both characters side.

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